Your factory runs on AAPL. Pick a company. Build a factory. How fast it produces is how that company is actually doing.

Pick a company. Build a factory. How fast it produces is how that company is actually doing.

Start buildingSee the board

Live prices for 31 allowlisted tickers, read from Chainlink feeds on chain 4663.

  1. Step one

    Pick

    Choose the company your factory runs on. This is permanent for that factory.

  2. Step two

    Produce

    Output accrues every second, whether or not you are here.

  3. Step three

    Upgrade

    Spend output and burn $TICK to raise the rate. Every upgrade burns.

  4. Step four

    Compound

    A faster line buys faster upgrades. That is the whole loop.

Build the line.

A factory is one company and one rate. The rate is a base figure, times whatever upgrades you have bought, times a bounded function of how that company's tokenised equity is actually priced.

Output is game currency. It buys upgrades and nothing else. It is not redeemable, not transferable, and not worth anything.

See the tickers →
Local preview · nothing on-chainNVDA
Price
$224.01
Change over the window
+2.85%
Multiplier
1.257×
Rate
1.257/s
Output this session
0.0
Upgrades
0 — not built

Window 2026-09-01 19:11 2026-09-02 19:36 UTC, 14 rounds walked, read at block 52,886,913. The curve is bounded to 0.5×–1.5×.

0

No contract deployed — nothing has been burned

Pick a company.

NVIDIA

Price
$224.01
Feed age
106 min
uiMultiplier
1.000000
Production multiplier
1.257×

token · feed · block 52,886,913

The curve is bounded, and published

A factory whose rate goes to zero on a red day is a game nobody plays. Production slows. It never stops, and it is never faster than one and a half times.

Progress survives absence

Output accrues while you are away. Nothing decays, nothing expires, and nothing punishes you for leaving.

Every upgrade states its effect first

The exact change to the rate is on the button before you buy, not after.

-20%0.50×-10%0.52×-5%0.62×-2%0.81×0%1.00×+2%1.19×+5%1.38×+10%1.48×+20%1.50×

31 of 31 allowlisted tickers priced at this block.

Questions.

What happens when my company has a bad day?

Production slows. It never stops. The curve is compressed and it is published on this page, with the numbers it produces at each level of change.


Do I lose progress if I stop playing?

No. Output accrues while you are away.


What is $TICK for?

Every upgrade burns it. That is its only job. There is no second currency and no way to buy an advantage that is not the burn.


Can I change my ticker?

No. Build another factory.


Are these real stocks?

No. They are tokenised debt securities providing economic exposure to a share price — not shares, no ownership, no votes.

The board.

Ranked by production rate. It fills from chain state and never from a seed file.

Nobody has built a factory, because there is no factory contract to build one in. Zero entries — a real zero, not a loading state.

What is built.

Three states, no adjectives. Anything not on this list does not exist.

Live

Prices for all 31 allowlisted tickers

Read in the browser from per-asset Chainlink feeds on chain 4663, with the block attached. Every uiMultiplier is read too; three of them are already above 1.0.

2026-09-02

Live

The performance curve

Implemented, bounded and published, and evaluated against real feed history for the selected ticker.

2026-09-02

Partial

The factory panel

A local preview. It runs the real curve against the real live price, in your browser only. Nothing is on-chain, nothing is saved, and closing the tab loses it.

2026-09-02

Not built

The game contracts

No factory contract, no upgrade contract, no persistence. Nothing has been deployed and nothing has been audited.

2026-09-02

Not built

The $TICK token

No contract, no supply, no burn. The burn figure on this page reads zero because there is nothing to read, and it says so.

2026-09-02

Not built

The leaderboard

Empty because nobody has built a factory, not because it is hidden. It will fill from chain state and never from a seed file.

2026-09-02

Pick a company and start the line.

Start building

This is a game. Output is game currency, is not redeemable for anything of value, and in-game assets carry no guarantee of real-world value.